Sunday, 29 October 2017

SRE Lec # 6

>>>>>Download Slide Here <<<<<



In this slide:
__________________________________________________


SRE –
 Requirement Elicitation
BSEF15 (V)
Abdul Razaq Ali
Objectives
To describe the processes of requirements elicitation and analysis.
To introduce a number of requirements elicitation and requirements analysis techniques.
To discuss how prototypes may be used in the RE process.
Elicitation, Analysis &Negotiation: Zig-zagging and Backtracking
Components of Requirements Elicitation
Application domain understanding
Application domain knowledge is knowledge of the general area where the system is applied.
Problem understanding
The details of the specific customer problem where the system will be applied must be understood.
Business understanding
You must understand how systems interact and contribute to overall business goals.
Understanding the needs and constraints of system stakeholders
You must understand, in detail, the specific needs of people who require system support in their work.
Requirement Elicitation Process
Elicitation Stages
Objective setting
The organizational objectives should be established including general goals of the business, an outline description of the problem to be solved, why the system is necessary and the constraints on the system.
Background knowledge acquisition
Background information about the system includes information about the organization where the system is to be installed, the application domain of the system and information about existing systems.
Knowledge organization
The large amount of knowledge which has been collected in the previous stage must be organized and collated.
Stakeholder requirements collection
System stakeholders are consulted to discover their requirements.
Elicitation Techniques
Interviews
Scenarios
Observations and social analysis
Requirements reuse
Prototyping
Interviews
The requirements engineer or analyst discusses the system with different stakeholders and builds up an understanding of their requirements.
Types of interview:
Closed interviews. The requirements engineer looks for answers to a predefined set of questions
Open interviews There is no predefined agenda and the requirements engineer discusses, in an open-ended way, what stakeholders want from the system.
Often it is MIXED
Interviewing Essentials
Interviewers must be open-minded and should not approach the interview with pre-conceived notions about what is required.
Stakeholders must be given a starting point for discussion. This can be a question, a requirements proposal or an existing system.
Interviewers must be aware of organizational politics -many real requirements may not be discussed because of their political implications.
Scenarios
Scenarios are stories which explain how a system might be used.
They should include:
a description of the system state before entering the scenario
the normal flow of events in the scenario
exceptions to the normal flow of events
information about concurrent activities
a description of the system state at the end of the scenario
Scenarios are examples of interaction sessions which describe how a user interacts with a system
Discovering scenarios exposes possible system interactions and reveals system facilities which may be required
Library Scenario – document ordering
1.Log on to EDDIS system
2.Issue order document command
3.Enter reference number of the required document
4.Select a delivery option
5.Log out from EDDIS
6.This sequence of events can be illustrated in a diagram
Library Scenario
Scenarios and OOD
Scenarios are an inherent part of some object-oriented development methods
The term use-case (i.e. a specific case of system usage) is sometimes used to refer to a scenario
There are different views on the relationship between use-cases and scenarios:
A use-case is a scenario
A scenario is a collection of use-cases. Therefore, each interaction is represented as a separate use-case
Observations and Social Analysis
People often find it hard to describe what they do because it is so natural to them. Sometimes, the best way to understand it is to observe them at work.
Ethnography is a technique from the social sciences which has proved to be valuable in understanding actual work processes.
Actual work processes often differ from formal, prescribed processes.
An ethnographer spends some time observing people at work and building up a picture of how work is done.
Spend time getting to know the people and establish a trust relationship
Keep detailed notes of all work practices. Analyze them and draw conclusions from them
Combine observation with open-ended interviewing
Organize regular de-briefing session where the ethnographer talks with people outside the process
Combine ethnography with other elicitation techniques
Requirements Reuse
Reuse involves taking the requirements which have been developed for one system and using them in a different system
Requirements reuse saves time and effort as reused requirements have already been analyzed and validated in other systems
Currently, requirements reuse is an informal process but more systematic reuse could lead to larger cost savings
Reuse leads to a consistency of style across applications.
Prototyping
A prototype is an initial version of a system which may be used for experimentation
Prototypes are valuable for requirements elicitation because users can experiment with the system and point out its strengths and weaknesses. They have something concrete to criticize
Rapid development of prototypes is essential so that they are available early in the elicitation process
Types of Prototyping
Throw-away prototyping
Intended to help elicit and develop the system requirements.
The requirements which should be prototyped are those which cause most difficulties to customers and which are the hardest to understand. Requirements which are well-understood need not be implemented by the prototype.
Evolutionary prototyping
Intended to deliver a workable system quickly to the customer.
Therefore, the requirements which should be supported by the initial versions of this prototype are those which are well-understood and which can deliver useful end-user functionality. It is only after extensive use that poorly understood requirements should be implemented.
Prototyping Benefits
The prototype allows users to experiment and discover what they really need to support their work
Establishes feasibility and usefulness before high development costs are incurred
Essential for developing the ‘look and feel’ of a user interface
Can be used for system testing and the development of documentation
Forces a detailed study of the requirements which reveals inconsistencies and omissions
Prototyping – costs and problems
Training costs -prototype development may require the use of special purpose tools
Development costs -depend on the type of prototype being developed
Extended development schedules -developing a prototype may extend the schedule although the prototyping time may be recovered because rework is avoided
Incompleteness -it may not be possible to prototype critical system requirements
Questions ?

No comments :

Post a Comment